сряда, 12 март 2014 г.

Battlefield 4


==Gameplay== The game's is much the same, composed of two compact rectangles. The lower left-hand corner features a mini-map and compass for navigation, and a simplified objective notice above it; the lower right includes a compact ammo counter and health meter. The mini-map, as well as the main game screen, shows symbols marking three kinds of entities: blue for allies, green for squadmates, and red/orange for enemies. Players can use dual-scoped weapons, including weapons with different firing modes (e.g. single shots, automatic fire). They can "spot" targets—marking their positions to the player's squad—in the single player campaign (a first in the Battlefield franchise) as well as in multiplayer, allowing teammates to either suppress or eliminate them. Bullet-dropping-system has become much more enhanced allowing players to precise their aiming with the environment. In addition, players will have more survival capabilities, such as countering melee attacks from the front while standing or crouching, shooting with their sidearm while swimming, and diving underwater to avoid enemy detection. ===Campaign=== The single-player Campaign has several differences from the main Multiplayer component. For the most part, the player must traverse mini-sandbox-style levels, in some cases using vehicles, like tanks and boats, to traverse the environment. As the player character, the player can use two Campaign-only functions: the Engage command and the tactical visor. The Engage command directs Recker's squadmates, and occasionally other friendly units, to attack any hostiles in Recker's line of sight. The tactical visor is a special -esque gadget that allows the player to identify friendly and enemy units, weapon stashes, explosives, and objectives in the field. By identifying enemies, the player can make them visible without using the visor, making them easier to mark for their teammates. At one point, Recker will briefly lose the tactical visor, forcing them to only use the Engage command to direct his squadmates on a limited number of enemies. The Campaign features assignments that require specific actions and unlock weapons for use in multiplayer upon completion. Collectible Weapons return along with the introduction of Collectible Dog Tags which can be used in Multiplayer. Weapon crates are found throughout all levels, allowing players to obtain ammo and switch weapons. While crates hold default weapons, collectible weapons may be used whenever they are acquired and level-specific weapons may be used once a specific mission assignment has been completed by obtaining enough points in a level. ===Multiplayer=== The new Commander Mode interface in ''Battlefield 4'', showing an overhead view of the map "Siege of Shanghai" ''Battlefield''{{'}}s multiplayer contains 3 playable factions; [[United States|U.S.]], [[China]] and [[Russia]] and up to 64 players on PC, PS4, and Xbox One. A newly reintroduced "Commander Mode", last seen in ''[[Battlefield 2142]]'', gives one player an [[Real-time strategy|RTS]]-like view of the entire map and the ability to give orders to teammates. Also, the Commander can observe the battle through the eyes of the players on the battlefield, deploying vehicle and weapon drops to "keep the war machine going", and order in missile strikes and such on hostile targets (as long as at least one friendly player can see the target). A spectator mode is included, enabling players to spectate others in first or third person, as well as use a free camera to pan around the map from any angle. [[File:Battlefield 4 - Levolution - Siege of Shanghai - Skyscraper Collapsing.jpg|300px|thumb|right|The skyscraper in "Siege of Shanghai" as it collapses. These Levolution events alter the map in many ways, depending on "how affect the world, and the world affects [them] back. On June 10, 2013, at E3, DICE featured the map "Siege of Shanghai", pitting the [[People's Liberation Army]] against the [[United States Marine Corps|U.S. Marine Corps]]. The gameplay showcased Commander Mode; new weapons and vehicles; and the "Levolution" gameplay mechanic. The video displays the last of these at various points, including: a player destroying a support pillar to trap an enemy tank above it; and a large skyscraper (with an in-game objective on the top floor) collapsing in the center of the map, kicking up a massive dust cloud throughout the map and bringing the objective closer to ground level.'''Aleksander Grøndal''': Levolution is the next step in player choice, in how you affect the world, and the world affects you back. It can be anything, creating all new paths to get the upper hand in a fight. Raise bollards to stop vehicles, fortify your position by activating the shutter gates. Or how about trapping [an] enemy with one of your hand grenades? The maps included in the main game are "Siege of Shanghai, Paracel Storm, Zavod 311, Lancang Dam, Flood Zone, Rogue Transmission, Hainan Resort, Dawnbreaker, Operation Locker and Golmud Railway". The four kits from ''Battlefield 3'' and other similar games are present with new enhancements and abilities. The Assault kit now must wait for defibrillator to recharge before reviving another player. The Engineer kit uses [[Personal defense weapon|PDWs]], and carbines are available to all kits. The support kit has access to the new remote mortar and the [[XM25 CDTE|XM25]] allowing for indirect suppressive fire. The Recon kit is now far more mobile and is able to equip carbines, [[designated marksman rifle]]s (DMRs), and C4. Sniping mechanics are also enhanced with the ability to zero in your sights (set an aiming distance), and equip more optics and accessories than previous Battlefield games. The Recon kit is still able to utilize the MAV, T-UGS, and the Radio Beacon. New vehicles have also been introduced. With the addition of the Chinese faction, new vehicles include the Type 99 MBT, the ZFB-05 Armored Car, and the Z-10W Attack Helicopter. Jets have also been rebalanced and put into two classes, "Attack" and "Stealth". The Attack jets focus is mainly air to ground capabilities, while Stealth jets focus mainly on air to air combat. Another vehicle added in Battlefield 4 is the addition of the RCB and DV-15 Interceptor attack boats, which function as heavily armed aquatic assault craft. Customization has also been heavily improved in Battlefield 4, with all new camos available for every gun. A new "adaptive" camo is also being introduced that can adapt the camo to the map being played without the player having to change camos every game. Camos can now be applied to Jets, Helicopters, and Tanks.

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